We have been working on some new BATTLE FORCES things and had closed ourselves off from any distractions. Unfortunately we did not have a proper alert for the failure that happened as the rest of the system was still functioning normally.
The tanks are rolling again! We apologize for the delay. And, No, this had nothing to do with the Brexit.
Enjoy the battlefield, we will see you on there in the future,
The BATTLE FORCES Team.
NAPs and Treaties
Personally, I believe there should be no guidelines for truces. A persons word is his bond, I had success in Battleforces by knowing who to trust, others who were sketchy, and new players who I kept my eye on. Made for more fun in my honest opinion. I enjoyed being dependable, therefore reputation ensured I had some early advantageous truces over other lesser known players. As we know from history there are nations, e.g. Hitler, who broke truces and it should be the same here.
Actually, you might want to think about setting all of the H2H games with a standard, as fair as possible, drop. I am playing an Indian Ocean game now where I started with a full $20 less in income and with India, all by itself, surrounded with my only other land territories being in Africa. If a new player got a drop like that it may very well send them running from the game, never to come back.
@phantom Thanks, I hope I can get back in the swing of things (I already missed my turns yesterday by mistake )
These games are so addictive. So far my favorites are:slither.io agar.io lazerdrive.io diep.io (tank battle game that involves level advancement and upgrade choices, not in perpetuity, but separately each time you play)
They don't satisfy the same video game itch that battle forces does, but they are great for killing time.
P.S. If you play any of them I hit up slither.io the most but my name in all of them is always Hot Soup : ) without a space between the colon and the parentheses (If I type it like that here I end up with an emoticon like this ).