I just unlocked the Vengeance perk after hitting the 100,000 XP requirement and have been using it for about a week. At first, I wasn’t sure if it was worth the grind, but after experimenting with different loadouts and game modes, I’ve come to the conclusion that it’s actually a very powerful perk—if you play the right way. https://www.u4gm.com/bo6-bot-lobbieshttps://www.u4gm.com/bo6-bot-lobbies

Vengeance gives you a short damage boost after you respawn. That’s it. Sounds basic, but what makes it interesting is how it fits into fast-paced gameplay. In modes like Domination, Hardpoint, or even Chaos Moshpit, where there’s constant action and tight maps, it really shines. You die, you respawn, you sprint right back into the objective with a boosted gun and surprise whoever’s sitting on the hill. It’s especially effective if you’re running an SMG or shotgun and pushing spawns.

The problem is that it’s completely useless if you’re playing passively or in modes like Search and Destroy where respawns are limited. Same for larger maps or slower pacing. If you're not jumping into fights within a few seconds of spawning, the perk’s benefit is wasted.

That said, for rushers and aggressive players, Vengeance can be a game-changer. Stack it with mobility-enhancing perks like Lightweight or Gung-Ho, and you’ll have a powerful post-death revenge kit. I’ve won a bunch of gunfights just by catching people off guard with that little extra damage.

Is it worth 100k XP? That depends. If you’re a completionist or a slayer-type player who lives in the chaos of the objective, yes, go for it. But if you like to hold angles, play slow, or prioritize stealth and survival, there are better perks for your style. It’s situational, but when it works, it really works.