LYR

I agree.

posted in General Discussion read more
LYR

I wonder if the admin could pause all of the clocks on these games when turn submissions aren't go through until they fix the problem.

posted in Bug Reports read more
LYR

Same problem.

posted in Bug Reports read more
LYR

A wee bit of advertising would do wonders.

I wonder why the creators aren't more involved. This game was once quite popular, and I think there is a good chance that it could be popular again, but it would require effort, especially in advertising. I am happy to pay for an extreme membership, not because I play so many games, but because I enjoy Battleforces and want it to thrive.

posted in General Discussion read more
LYR

100% Agree.

posted in Feature Suggestions read more
LYR

Is "Carcasus" on the WWII Map.

posted in Bug Reports read more
LYR

It will pick up again

Agreed.

posted in Feature Suggestions read more
LYR

The second problem happens sometimes, more so since they switched to this Beta version (understandable). I remember encountering some glitches earlier this week, as have other players (see Bug Reports). I usually just wait it out; is it still happening?

posted in Announcements read more
LYR

Like Ctrl+z or something.

posted in Feature Suggestions read more
LYR

Yeah, I think we should be able to see out-of-game chat messages in the arena, not only the forum, since not everybody checks the forum.

posted in Feature Suggestions read more
LYR

By the new mail system, do you mean the chat system?

posted in Feature Suggestions read more
LYR

My guess is that it's on the list, in addition to undoing transport offloads, installing a private message system, etc.

posted in Feature Suggestions read more
LYR

"So would it just be a sum of the percentages?"
That's what I was thinking. Might get weird with SAMs (only 20%) or just having just one infantry defending a land zone - it might force a player to either have more than just one of those units, or some other compromise, like if the total percentage is less than 100 then it reverts to the regular system.

"I wouldn't want to make this required - just an option."
Agreed.

posted in Feature Suggestions read more
LYR

I'm guessing this would have to be a long-term upgrade, but:

A game setting where units destroyed are exactly what one would have predicted if using only the % chance of hitting (rounded up or down, or some other solution). Might make the game harder (especially when dealing with infantry or SAMs or something), but I think it would force us to think differently about the game (in a good way).

posted in Feature Suggestions read more
LYR

Edit

Thought it was fixed, but actually isn't.

posted in Bug Reports read more
LYR

Can't undo transport transfers by right clicking on transports or on units transferred; need to either keep on clicking on the "undo" button or just start the turn all over again.

posted in Bug Reports read more
LYR

Two slots left.

posted in Player Gathering read more