I hope 10 players isn't too ambitious for the site at this time. This looks like a good No NAP map - players appear sort of equal.
Does anyone know if the sides cross over (top to bottom and left to right) like in hex armada?
Dead Waters 10 Man Madness
I hope 10 players isn't too ambitious for the site at this time. This looks like a good No NAP map - players appear sort of equal.
Does anyone know if the sides cross over (top to bottom and left to right) like in hex armada?
Bizarre map. It will be rad to try.
is there a way to see the map up front?
Yes.
There is a Game Preview button at the top when you go to the page for the game.
6/10. 4 more to go
Can we possibly just put 4 bots to replace 4 humans and start the Game.? Or am I way off base with that alternative?
That can be done, just create a new scenario based off the existing one and select some bots for some of the player positions.
Will make for an interesting dynamic.
7/10. We're getting closer
Good idea proteus but I hate to cancel the game when we are so close to filling it. I'm afraid I'll lose some players. Myabe next time.
I know I said this 10 days ago, but we're back up to 7/10. 3 more players and we can start this one. 3 more. Any takers?
I think I have found a way to get this game rolling so often that we may have to put brakes on it just to catch our breath. Now, pick your jaws up off the floor and listen up:
All new players must complete 1 Afrika game, to get their feet wet. I suggest that all new players must register immediately afterwards in this 10 person game or some other multi-player game to meet many of the other "friendly and helpful" players and to get a feel of a large scale war game.
It can played in tandem w/ other matches but it must be completed as their other games are being played.
That's my brainstorm: clap: and it may be hard to top but feel free to comment, change it, trash it, enhance it or toss another idea into the hat and let's play.